![]() ![]() Use Foundry SSE (CPU) if you require these features. An " unable to create Embree scene" warning appears if you attempt to render with this features using Embree. ![]() Note:Deformation Motion Blur is currently unsupported with Intel Embree (CPU). Intel Embree (CPU) - Offers increased performance for CPU ray tracing, providing you have an Intel processor that supports SSE instructions.Foundry SSE (CPU) - Uses only the CPU for ray tracing.Note:A warning icon appears next to the following options if they are not available on your current hardware. When Renderer is set to mPath, this allows you to choose whether to use a CPU only, or a GPU ray tracing engine. See Environment Importance Sampling to learn more. ![]() Note:mPath automatically uses Environment Importance Sampling if an active texture layer such as an HDR image map is affecting the environment. Built-in presets cannot be removed.Ĭhoose between Modo's Default renderer and mPath. Remove Preset - Removes the render preset.To select channels, open the Channels tab and Shift or Ctrl/Cmd+click on the channels you want to save. Store Preset - Stores render item channels as a preset.You can remove a render preset by clicking the Remove Preset button. You can set any of the property settings within the sub-tabs and click the Store Preset button. OptionĪllows you to create and save custom render settings as presets to reuse in other scenes. ![]() Tip:See Rendering with mPath to learn more about the mPath rendering workflow and denoising. The following Render item properties are available on the Settings tab for the mPath renderer. The Render item's Settings tab allows you to adjust render settings specific to rendering quality. ![]()
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